You're up against the full military might of the WEC, from simple guards to full-fledged Guardmechs and elite forces (though none are quite as good as you). You get plenty of different weapons, from assault rifles and shotguns to grenade launchers and lasers, to really exotic weapons like microwave cannon, EMP discharger, and even plasma cannons. Your silencer can roll left, roll right, kneel, jump, run, and perform other acrobatic moves. and the only place to turn is the Resistance.Ĭrusader: No Remorse is the first in the series, which is best described as a 2D isometric shooter. It is clear that the Silencer is being silenced. then one day you and two other Silencers, your best buddies, were ambushed by a WEC mech patrol when it was supposed to be a routine mission. You are used to orders of hunting down the Resistance, a ragtag band of rebels committing sabotage and other acts of terrorism against the WEC, but slowly, you realized the WEC is not quite what it appears to be. Even so, if you're the kind of player who enjoys laying waste to an enemy compound, Crusader's glass-shattering ferocity is tailor-made for you.You are a silencer, the elite of the elite soldiers of World Economic Consortium. The quirky controls and somewhat disappointing plot sequences can be distracting, and the missions are something less than a mental workout. The game may be amoral as all get-out, but it sure is fun.ĭon't be surprised to find that Crusader is far from perfect. Shoot virtually any piece of scenery and it will explode, igniting any unlucky bystanders who will run around screaming until they collapse in a heap of ashes. Shoot a Consortium chump in the back and he will buckle appropriately, a pool of blood slowly forming beneath him. The attention to destructive detail is mind-boggling. And destroy everything you will, once you take a gander at the glorious SVGA graphics. From this vantage point, you go through a series of lengthy missions, mostly just excuses to destroy everything in sight. Included is a Consortium handbook with scrawled notes from your resistance comrades and a hilarious newsletter showing everyday living in this brave new world, both of which give depth to the otherwise search-and-destroy nature of the game.Īvoiding the ubiquitous first-person perspective, Crusader utilizes a three-quarter overhead view, similar to Relentless: Twinsen's Adventure or later entries in the Ultima series. The tone is set by the excellent packaging materials, which recall the halcyon days of the late, great Infocom. As a defector from the WEC's elite Silencer force, you have lent your skills to the resistance movement. Individual rights are nonexistent, and every aspect of daily life has come under the control of the World Economic Consortium. The game is set in a cartoon-like, Orwellian future. In Crusader, only one thing is important: Things blow up real good. Forget the sometimes frustrating controls which can send your character jumping across the screen without warning. Forget the cheesy full motion video scenes and the obligatory bad acting. Such is the case with Crusader: No Remorse, a hyper-violent shooter from Origin Systems. It's a rare treat when a game is so viscerally exciting that its shortcomings can be overlooked.
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